Nature claimed back the post-apocalyptic realm of a fallen civilization. Play a wolf and possess other animals to uncover your destiny!
During my last year in college I did an internship in an indie studio called Mooneyestudios in Hamburg Germany. There I worked as technical artist on a project called Lost Ember. Most of the particle and shaders you see in the trailer where all done by me. The one I’m most proud of was the bridge sequence. I also tried some interactie fur shading but this was cut for art style reasons.
Lost Ember - Official Teaser Trailer 2016
My first try at an apartment in VR. This was accomplished while working at BELLY. This was a proof of concept to see if it's possible to get a offline render quality in VR. While not completely successful, it did show where we can go without the loss of VR performance.
This al is now a bit outdated because this was done before datasmith. With the current tools I can cut my time in 4, while improving quality.
Small Appartement In Unreal
Unreal Apartment 2
After Datasmith beta launched I did a second apartment to see how much faster I can finish it. It’s about 1/5th of the time it took me to make the previous apartment. This was in commissioned by BELLY.